By Antonio De Donatis
Macromedia's structure is sort of a chest jam-packed with preciousjewels, and this publication is kind of easily the most important to open it! one among themost very important instruments supplied with Flash is the Macromedia ComponentArchitecture: a framework of elements written in ActionScript 2,based on validated layout styles, that gives a wealth offunctionality you could simply bolt directly to your Flash purposes whendesired. this may prevent a massive period of time duringapplication improvement and assist you increase the standard of yourcode. what is extra, the resource code is integrated, so if you cannot findthe part you wish in the part structure, you canjust regulate latest parts to create your individual! professional Flashdeveloper and writer Antonio De Donatis can provide every little thing you needto grasp Flash parts. within the first half, he indicates you ways thearchitecture works, the right way to create powerful component-basedapplications, and the way to create your personal customized elements fromwhat's already supplied. the second one half exhibits how XML can be utilized toeffectively describe and dynamically create not just unmarried componentinstances, yet entire purposes in response to any variety of components.The final a part of the ebook is a finished connection with utilizing allof the elements already on hand within the Macromedia ComponentArchitecture. It features a particular bankruptcy devoted to every one of theUI parts like simple utilization, part administration, customization,and functional examples exhibiting utilization of every part.
Read or Download Advanced Actionscript Components: Mastering the Flash Component Architecture PDF
Similar design & graphics books
Layout basic Flash functions, company functions, and video games for pocket computers; use eVB and eVC to carry those purposes at the pay per click with no the restrictions of Pocket web Explorer; create Flash content material for playback on DVD; and use Flash to build interfaces for interactive television. The CD- ROM comprises code and examples from the e-book plus bonus developer instruments for Pocket laptop.
There are plenty of Open resource instruments on hand for Flash, and this e-book takes the most well-liked of these and explains how they paintings and the way to slot them into an latest workflow. a few of these instruments are highly renowned, with the latest model of Papervision3D by myself (released in July 07) being downloaded greater than 300,000 instances and getting used in tasks for firms reminiscent of Nike, Audi, and Le Coq Sportif.
This publication presents the richest and such a lot stable creation to the fascinating global of Flash purposes, that are turning into more and more well known as methods of offering visually wealthy interfaces to worthy facts and companies. origin Flash MX functions provides you with the information, recommendations, and talents it is advisable assist you plan, improve, and construct Flash-based functions for you to install on the net.
Writer Jason Ostrander walks builders throughout the diverse offerings on hand on their approach to making a well-designed software for Android. whereas development an easy program, Jason works in the course of the fundamentals of Android UI improvement together with format, occasion dealing with, menus and notifications. the writer then exhibits the right kind technique to load and demonstrate photos, create complicated dialogs and development symptoms, upload animation, and the way to construct customized UI parts.
- Unity 5.x Shaders and Effects Cookbook
- iPhoto 6: The Missing Manual
- CorelDRAW X7: The Official Guide
- Unity 3 Game Development Hotshot
- Adobe Creative Suite 4 Design Premium Classroom in a Book
Additional info for Advanced Actionscript Components: Mastering the Flash Component Architecture
Components, in fact, communicate among each other by triggering events or reacting to them. But what is an event in component terms? An event is the abstraction of a specific action, such as the user clicking a component instance. When the user clicks the instance of a component, implementing the click event, the component instance acts as a source object. A source object creates an event object and dispatches it to all the other objects that are waiting for it. The objects waiting for an event to happen are called listeners, and they usually react to an event by executing some code.
In the last version of the component, we introduced the myColor property, which allows the user to define the color of the component both programmatically and at design time in the Flash authoring environment. The goal of the next version of the component is to separate this feature (the color) from the Vogon class and encapsulate it in another class, Colorable. The Vogon class will then inherit the myColor property and its behavior from the Colorable class. 1. as from last version of our component into a new folder.
3. Look in the Parameters tab of the Properties panel (or in the Parameters section of the Component Inspector panel). qxd 1/25/06 12:29 PM Page 14 CHAPTER 1 4. You will find that there is a row dedicated to the My Color parameter, corresponding to the myColor property. 5. By double-clicking the swatch of the My Color parameter, you will access a color palette. Select the blue color in it (#0000FF). The swatch color will change from green (the default color) to blue. 6. Select the redVogon component instance on the stage and repeat the previous process to set its My Color parameter to the color red (#FF0000).
Advanced Actionscript Components: Mastering the Flash Component Architecture by Antonio De Donatis